There are ways around this, although most result in mission failed. Notably corpses, horses and NPCs cannot be harmed, Ray or Billy will turn their weapon away and provide a comment about the situation. When dismounted, walking to the rear of the horse they can be slapped, sending them jolting forward and on some occasions, this will provide a distraction for enemies. Horses are used as transportation in several episodes, and while on horseback the player can fire weapons, unless the horse is sprinting. A third type involves normal gameplay against a character with more health than an average enemy, such as against Tom Manson. A second method of boss fights are fistfights are initiated in the story between the player character and one or more NPCs, this will lock the player to using only their fists until the opponent(s) are dealt with. A timer counts down, and the player must engage in a simple draw, aim and fire mechanic. During some chapters, the player will engage in a duel with another NPC. The weapon's icon will flash red as a warning this is about to happen.īoth characters have a unique Concentration Mode, an ability that slows down time for a short while, allowing Ray to fire both revolvers in slow motion, and Billy to line up a shot with the bow. Weapons in rusty condition will degrade when fired and eventually explode destroying the weapon, keeping the player from attacking for a few seconds.
Available weapon conditions are rusty, normal and prime, though in Very Hard mode prime weapons do not appear. This was changed in the Xbox 360 release (which was a port of the PC version) to regenerating health. In the PC version, both characters have 100 health points, and when lowered enemies will drop vitality which restores 25 points per bottle. More experienced players can be more direct in their approach and fight up-front like Ray as Billy if they choose. There are many instances of exploration and adventure as Billy Candle, which are reminiscent of Indiana Jones, especially because of his use of a whip. He can also use the whip to traverse areas that would otherwise be unreachable, and use the bow. Billy Candle is more fragile and is associated with stealth, often having to perform tasks where the player cannot be seen by NPCs (such as retrieving a saddle to ride a horse) or else the mission is failed. In addition he can also kick to injure opponents or open doors, and either hit or throw chairs at enemies. Reverend Ray is tougher, can use dynamite, dual wield revolvers, or fan a revolver which serves as a rapid-fire method. Gameplay is nearly completely combat oriented, and both main characters have different combat styles. There are four difficulties, Easy, Normal, Hard, and Very Hard, the last being unlocked after the game is completed. It was released on for Windowsīefore downloading make sure that your PC meets minimum system requirements.Call of Juarez uses Techland's Chrome Engine 3.
Developed and published by Obsidian Entertainment, SEGA.
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